# SpriteFuse > SpriteFuse is an AI Sprite Generator for turning a described character move into a 2D animation you can preview, adjust, and export. ## Product workflow Character Project → Character → Open-ended Animations → Preview/Test → Adjust → Export ## Inputs - A text description of the character and requested Animation. - An optional PNG, JPEG, or WebP character reference. - A natural-language adjustment after an Animation is completed. ## Outputs - A transparent sprite sheet. - Ordered transparent frame PNGs. - An animated GIF preview. - Animation metadata and Godot and Unity import guidance. ## Product boundaries - Animations are described in natural language rather than selected from a fixed preset list. - The neutral Asset Canvas is preview-only. It is not used as generation input and is not included in exported files. - Results are intended for prototyping, inspection, adjustment, and continued editing. Final production polish depends on the project's art direction and quality bar. - Pricing and checkout availability are stated on the live Pricing page. ## Product - [Homepage](https://spritefuse.com): AI Sprite Generator for described character moves, with supported inputs, preview, adjustment, and export boundaries. - [Sprite Character Generator](https://spritefuse.com/sprite-character-generator): Create a still character first, then continue with that character in the animation workflow. - [Create a sprite](https://spritefuse.com/#create): Text and optional reference-image input for a character and its first Animation. - [Why SpriteFuse](https://spritefuse.com/#features): Reusable Character context, open-ended Animation requests, and natural-language adjustment. - [How it works](https://spritefuse.com/#how-it-works): Three-step path from character description to preview, adjustment, and transparent export. - [Exported files](https://spritefuse.com/#outputs): Transparent frames, sprite sheet, preview, metadata, and engine guidance. - [What you can create](https://spritefuse.com/#examples): Example natural-language action requests for casts, defensive reactions, and movement. - [AI Sprite Generator FAQ](https://spritefuse.com/#faq): Inputs, frame planning, editable timing and exports, Asset Canvas boundaries, and result limitations. ## Support and policies - [Sprite Generation API](https://spritefuse.com/sprite-generation-api): Scoped REST access for characters, animations and owned revisions; OpenAPI and key setup. - [SpriteFuse MCP Server](https://spritefuse.com/mcp): Remote OAuth MCP setup and eleven tools for owned sprites and animation export. - [Developer quickstart](https://spritefuse.com/developers/docs): Real request examples, input limits, timing and asynchronous task recovery. - [Pricing](https://spritefuse.com/pricing): Published plan availability and checkout status. - [Privacy](https://spritefuse.com/privacy): Data processing, storage, analytics, and user-control terms. - [Terms](https://spritefuse.com/terms): Rules for using SpriteFuse and generated assets. - [Cookie policy](https://spritefuse.com/cookie): Essential storage, analytics technologies, and browser-level controls. ## Key facts - Core product: AI Sprite Generator for described side-view 2D character actions. - Primary users: indie game developers and small 2D game teams. - Input: text plus an optional PNG, JPEG, or WebP character reference. - Workflow: Character Project → Character → open-ended Animations → Preview → Adjust timing or visuals → Export. - Exported art excludes the neutral Asset Canvas. ## Contact - Website: https://spritefuse.com - Email: support@spritefuse.com